Wesley Chu joins us at GenCon Indy for a discussion of realistic melee fighting.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Wesley Chu joins us at GenCon Indy for a discussion of realistic melee fighting.
“Silence your internal editor” may not be very good advice. We talk about why.
Microcasting… it’s what we call Q&A. Beta readers, IP issues, discovery writing, chapter length, and more.
Bill Schaefer of Subterranean Press talks publishing with us.