Let’s build the plants and animals for your science fiction or fantasy book!
We begin with a discussion about naming, and about deciding how much evolutionary biology to put into creating cool beasties. We also talk about planning a food chain, building around water, and considering other resources (especially wood, for growing fantasy civilizations.)
Other considerations include migration patterns, life-cycles, and the possibility of turning the whole thing on its head.
We offer examples from Dune, Legacy of Heorot, Inherit the Stars, Ender’s Game, and other places. And if you’re looking for resources, check out Guns, Germs, and Steel.
Audiobook Pick-of-the-Week: A Fire Upon the Deep, by Vernor Vinge, narrated by Peter Larkin
Writing Prompt: Take a horrible, hard-to-domesticate animal, and then create a culture in which somebody has figured out how to domesticate these beasties.
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This entry was posted on Sunday, January 8th, 2012 at 10:13 pm and is filed under World Building. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.