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	<title>Comments on: Writing Excuses Bonus Episode 1: Remembering Gary Gygax</title>
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	<link>http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/</link>
	<description>Fifteen minutes long, because you&#039;re in a hurry, and we&#039;re not that smart.</description>
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		<title>By: Hezekiah</title>
		<link>http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/comment-page-1/#comment-132</link>
		<dc:creator>Hezekiah</dc:creator>
		<pubDate>Tue, 11 Mar 2008 19:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/#comment-132</guid>
		<description>Oh, poo. Posted on the wrong item! Doh!</description>
		<content:encoded><![CDATA[<p>Oh, poo. Posted on the wrong item! Doh!</p>
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		<title>By: Hezekiah</title>
		<link>http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/comment-page-1/#comment-130</link>
		<dc:creator>Hezekiah</dc:creator>
		<pubDate>Tue, 11 Mar 2008 18:08:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/#comment-130</guid>
		<description>I just finished Elantris, and I noticed a technique used in that book that may relate to this topic. Sr. Sanderson breaks individual scenes in the way talked about in the podcast: enter late, leave early.

Many authors will present a scene in one big chunk, even when several distinct things happen. They simply add a transition paragraph between &quot;topics.&quot; Sr. Sanderson, however, eliminates the transition paragraph, and adds a section break. Read the first chapter or two, and I think the longest section before a break is 2 or 3 pages. They are noticeably short. They may get a little longer as the book progresses, bet the technique is generally the same.

As far as I can tell, this accomplishes two important things:

1. It breaks the story telling up into much smaller chunks. These chunks are much more digestible than longer sections, and make it easier to read the book. It&#039;s simply less imposing, and also easier to say, &quot;One more section, and then I&#039;ll put the book down.&quot;

2. It adds drama and emphasis to the item that precedes  the break.

It&#039;s a technique I find it very interesting.

Glancing through Mistborn, it appears that the sections are much longer than in Elantris, so I imagine the length of scenes or sections probably also says something about the tone and speed of the story telling.</description>
		<content:encoded><![CDATA[<p>I just finished Elantris, and I noticed a technique used in that book that may relate to this topic. Sr. Sanderson breaks individual scenes in the way talked about in the podcast: enter late, leave early.</p>
<p>Many authors will present a scene in one big chunk, even when several distinct things happen. They simply add a transition paragraph between &#8220;topics.&#8221; Sr. Sanderson, however, eliminates the transition paragraph, and adds a section break. Read the first chapter or two, and I think the longest section before a break is 2 or 3 pages. They are noticeably short. They may get a little longer as the book progresses, bet the technique is generally the same.</p>
<p>As far as I can tell, this accomplishes two important things:</p>
<p>1. It breaks the story telling up into much smaller chunks. These chunks are much more digestible than longer sections, and make it easier to read the book. It&#8217;s simply less imposing, and also easier to say, &#8220;One more section, and then I&#8217;ll put the book down.&#8221;</p>
<p>2. It adds drama and emphasis to the item that precedes  the break.</p>
<p>It&#8217;s a technique I find it very interesting.</p>
<p>Glancing through Mistborn, it appears that the sections are much longer than in Elantris, so I imagine the length of scenes or sections probably also says something about the tone and speed of the story telling.</p>
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		<title>By: Howard Tayler</title>
		<link>http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/comment-page-1/#comment-129</link>
		<dc:creator>Howard Tayler</dc:creator>
		<pubDate>Tue, 11 Mar 2008 13:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/#comment-129</guid>
		<description>You&#039;re right. Basic D&amp;D was created a little before AD&amp;D. But the box set Brandon saw was the early 1980&#039;s release, when TSR kind of forked the product lines, rather than bringing them together. 

Basic was more about role-play, Advanced was more about the mechanics of combat simulation. Both were FAR more complicated than systems that focus on role-play today.

--Howard</description>
		<content:encoded><![CDATA[<p>You&#8217;re right. Basic D&#038;D was created a little before AD&#038;D. But the box set Brandon saw was the early 1980&#8217;s release, when TSR kind of forked the product lines, rather than bringing them together. </p>
<p>Basic was more about role-play, Advanced was more about the mechanics of combat simulation. Both were FAR more complicated than systems that focus on role-play today.</p>
<p>&#8211;Howard</p>
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		<title>By: 42</title>
		<link>http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/comment-page-1/#comment-128</link>
		<dc:creator>42</dc:creator>
		<pubDate>Tue, 11 Mar 2008 00:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.writingexcuses.com/2008/03/09/writing-excuses-bonus-episode-1-gary-gygax/#comment-128</guid>
		<description>I thought AD&amp;D (1st and 2nd editions) were actually published along side with D&amp;D basic. D&amp;D basic came out in 1977 (three years after the first D&amp;D manuals). AD&amp;D came out in 1978. Both brands were published similtaneously well into the 1990s.

I like that you pointed out that even though many people didn&#039;t start playing rpgs through D&amp;D, they still owe a debt to Gary Gygax for initiating the rpg industy.</description>
		<content:encoded><![CDATA[<p>I thought AD&amp;D (1st and 2nd editions) were actually published along side with D&amp;D basic. D&amp;D basic came out in 1977 (three years after the first D&amp;D manuals). AD&amp;D came out in 1978. Both brands were published similtaneously well into the 1990s.</p>
<p>I like that you pointed out that even though many people didn&#8217;t start playing rpgs through D&amp;D, they still owe a debt to Gary Gygax for initiating the rpg industy.</p>
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